The problem with the term ‘writing fat’ is that it’s not very specific and hard to pin down. Some articles define it as unspecific words, or lengthy descriptions, but I think it can be summed up as more than that. I’d define fat in writing as a few different things:
Filler scenes. Are you writing scenes just to reach a word count? Do they have no impact on the plot or characters? Chances are you’re going to have to cut them out later. ‘Filler’ is used in TV and movies to provide a much needed tension break from the action or info-laden scenes (think of long shots of driving, making coffee, or the character just walking), or in the worst of cases, to meet some episode requirement (ALTA made fun of having done this quite well in one episode).
In a visual medium, the mind needs those moments to process the previous action or scene. In a written medium, it’s unnecessary, and these scenes tend to be a waste of your investment and the reader’s time.
Description that doesn’t tell us anything. It doesn’t matter how beautifully written it is, if the reader learns nothing from your description, they will start to skim. This is not easy to the hang of at first, but here are some things you should look for:
- Description that sets the stage. When well done, description that establishes the setting of each scene will hook your reader in. If you’re description a place for a reason, it’s okay. If you’re description something because you don’t know what else to write and you’re trying to fill up space, chances are you need to cut it down.
- Description that shows us something about the character. Body language and behavior are important, but you can also use description to frame a character’s mood and viewpoint. How the character views the weather or chooses to describe another person tells us a great deal about how they feel and what kind of person they are.
Pointless dialogue. In real life, a lot of what people say doesn’t have any particular meaning. They’re certainly not trying to move a plot along. In a story, what is said and how it is said is just as essential as anything else. Dialogue should convey information, whether the characters are aware that it is or not. A stilted conversation over coffee can indicate awkwardness and discomfort among two people, and what’s not said is just as important as what is. Your dialogue should be as pointed as your description!
Filler is fine for NaNoWriMo, but when it comes to editing, you need to be sure everything in your story has a purpose. Good luck!
Just wanted to list some of my personal reference/inspiration blogs!
us e a proper circle tool or your umbrella will be lopsided like mine LOL
here’s a ref of umbrellas and u can find more on google YEAH!!
ViVi March 2014
Windows 98 Color Schemes
Rainy Day; Red, White, and Blue (VGA); Rose; Rose (large); Slate; Spruce; Storm (VGA); Teal
Drawing perspective is considered one of the hardest things in art, except the mistakes usually done are pretty much always the same and can be avoided with a little care.
1. Lines not reaching the vanishing point
Well this is pretty simple to avoid but it’s the most…
mori girl featuring pants.
part two of ???
Mori Girl Papier vol. 5
Scans by Hudie.com
this is so helpful omfg
Okay seriously, I think I’m the only one who was quiet bothered with artists (especially to RC9GN fanartists sorry for pointing out) that draw characters wearing Japanese robes that were worn “right over left”… That’s why I have to take note of these for those who weren’t familiar to customs. This also applies to other Asian customs as well such as China where “right over left” was condemned barbaric for instance.
You can read more information regarding Japanese clothing here. Because no matter what, it be silly for your character to be worn that way and be mistaken as a dead man walking… Really.